PointerEventState

Constructors

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constructor(primaryPointerId: Int, activePointerId: Int, lastButtonState: Int, surfaceId: Int, offsetByPointerId: Map<Integer, Array<Float>>, hitPathByPointerId: Map<Integer, List<TouchTargetHelper.ViewTarget>>, eventCoordinatesByPointerId: Map<Integer, Array<Float>>, screenCoordinatesByPointerId: Map<Integer, Array<Float>>, hoveringPointerIds: Set<Integer>)

Functions

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open fun getSurfaceId(): Int
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open fun supportsHover(pointerId: Int): Boolean